Category Archives: Psychology for UX Design

How to name things in your application

Humans use language to think and communicate, and when we think and speak about things and concepts in the world, we use names or labels to refer to those things. In other words, names are linguistic handles that refer to … Continue reading

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Choosing an interaction style for your application

One of the first things to be decided in creating your application’s interaction concept is to decide on the general interaction style, by which we mean the fundamental way that the application presents itself to the user and allows functionality to … Continue reading

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Don’t make assumptions about your users’ existing skills!

As a software designers, it’s easy for us to fall into the trap of assuming that users think and act the same ways we do. As a white-collar software professional, you likely have a college education and perhaps an advanced … Continue reading

Posted in Product Management, Psychology for UX Design, Requirements Engineering, Usability, User-Centered Design | 1 Comment

What is gamification?

Can software products be designed to motivate users and increase productivity? If you’re running an organization and your staff gets their work done using an enterprise application, you’ll naturally want to increase their productivity. Or, if you’re running a community-driven … Continue reading

Posted in Office Politics, Psychology for UX Design, Usability, User Experience Design, User-Centered Design | Leave a comment

How do users learn and use software applications? An introduction to mental models

As your users learn to use your software application, website, or device, they gradually form a mental model of how it works and how to operate it. A mental model is a conceptual representation, in a user’s mind, of how … Continue reading

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